Many people have been requesting a way to create public apps that you can publish to App Store and Google Play. With the latest release, that's now possible: simply choose Public app when creating a new app. Users authenticate via Facebook, with non-auth coming up later on.
When you want to build your app to the app stores, click on the new Distribute as Stand-Alone App button under the Publish & Launch button. This is still somewhat experimental, so if you run into issues, let us know at firstname.lastname@example.org.
- 30-day free trial for production use
We're releasing our revamped pricing very soon, but the gist is that production use costs $9/user/month, with a 30-day free trial period where you can invite as many users as you like. It's great for piloting with the customer, too!
You can check it out by clicking the new Current Plan dropdown in the top menu and starting the trial/piloting period by switching your plan to Production.
- Performance improvements
The release includes major improvements to the end-user web app performance, with pages and data loading much faster.
We've also made improvements to mobile app build speed after you click Publish Changes, with more to come in the next release.
Improved: CSV import: Better error messages and guidance
Added: Authentication: Facebook Authentication added for public apps
Improved: Web App: Major improvements to the end-user web app speed
Improved: Publishing: Mobile app publishing is now faster
Improved: Users: For added security, demo user password must be set manually during app creation and can be changed from the Users section
Fixed: Navigation: Fixed an issue where navigation would break after saving changes
Added: Stand-Alone Apps: Added ability to build stand-alone iOS and Android apps via our Build Service
Added: Plans: 30-day free trial periods for Production plan
Broken: Templates: Starting an app with a template is currently unavailable, but it will make a comeback soon